Network System
Overview
This system introduces a new location based functionality that affects the gameplay in a different way than dangerous zones (Radiation). We introduce several new game loops and mechanics that enhance the overall gameplay and the way how players are interact with the world.
Gameplay in DayZ
In DayZ project Stalker Survival we had to divide the map into several network zones. Each of these network zones has its own radio tower that can be authorized with the player's PDA device (PDA System). Once the player is authorized on a specific tower, he can communicate with other players within the same network zone.
Another functionality of this system was to specify more unique spawning system of the mutants so we can spawn specific mutants on specific placed only under certain conditions. Unfortunately we disabled this feature since we are using the vanilla DayZ AI spawn system that is currently working well and with combination of this system the spawning of creatures was too much.
We still plan to utilize this approach in the later phase of the project ot introduce global events like mutant bosses or rare spawns that would bring more unique situations into the game.
Territories
Next big feature of this system is the territories. We plan to divide the map into territories that can be captured by factions. This will affect the general gameplay within a specific area and will affect features like Trading or PVP. Territories will also give limited access to certain services that bring the benefits to the controlling faction.
